The classic platform game series Wonder Boy has made a comeback in recent years with the third installment of Wonder Boy: The Dragon’s Trap and the spiritual sequel Monster Boy and the Cursed Kingdom, and both games have been positively received with good commercial performance and here we are getting the 1994 remake. The remake comes with the title Wonder Boy: Asha in Monster World, and each of the games mentioned were developed by different developers, so does the fourth remake achieve the same success as the previous two games?
The story puts you in the role of a young girl, Asha, who aspires to become a hero, and her ambition takes her on a journey to save lives who have been trapped by a group of evil wizards. Providing a better graphic level, without a doubt, especially since the designs of some enemies and bosses are very simple and devoid of details, so that some of them seem cheap. On the audio level, the game offers the same classic tunes as usual from the genre games, but it presented some annoying tunes that I preferred to lower the volume because of it.
The developer of the game describes it as a faithful experience to the original version and it is very faithful indeed, but negatively from our point of view, there is one button to attack and Asha only performs one hit that can be made to target the enemies above or below you when jumping and there is a magic strike that can be performed when the counter is full Special and it’s just a stronger version of the usual attack.
The gameplay is very primitive and limited and does not offer much diversification. The game presents puzzles in the form of trenches with a somewhat complex design. Each trench will require finding a specific object to overcome an obstacle or collecting a set of tools to solve a specific puzzle. Although some trenches provided interesting ideas, the Many of them offer overlapping ideas, making repetition dominating the experience. During your journey, you will gain a new friend, the Pepelogoo flying creature, who can be counted on to do a double jump and can be relied on to solve some puzzles in multiple ways, but the annoying here is that the game does not tell you how to take advantage of The capabilities of your companion leave it to you to experiment and learn how to use it, and even the instructions that can be accessed through the user interface are not as clear.
The confrontations of the bosses are either very simple or chaotic and ill-considered. You are able to defeat all enemies in the same way. You cannot feel enthusiasm for these confrontations after playing a number of them. All enemies are in the game, except for the leaders follow one style of attack and experience does not present a little challenge and if you present it because of the behavior For some chaotic bosses, the experience offers some collectible items in the form of “Life Drops” which add an extra Heart to your life meter when you collect 10 drops.
The experience offers about 5 hours of gaming experience due to our interest in collecting life drops, but if your focus is on completing the experience, that is possible in about 4 hours, Wonder Boy: Asha in Monster World is not the experience that we might recommend to you, the game’s strict adherence to all that the release offered The original pros and cons made it just a newer version of an outdated experience and selling the game for $34.99 is also discouraging.
This game was reviewed by a Nintendo Switch version provided by the publisher.